Archive for July, 2008

  • Since my last post about the Sprite3D object, I found out it wasn’t working perfectly. It’s behaviour wasn’t constant when using different Papervision3D versions. Beside there where some small bugs...

    Sprite3D update

    Since my last post about the Sprite3D object, I found out it wasn’t working perfectly. It’s behaviour wasn’t constant when using different Papervision3D versions. Beside there where some small bugs...

    Continue Reading...

  • [UPDATE] Added a yawing example to make more clear what’s going on. [/UPDATE] It’s been quite a while since my last post. In between I’ve been on vacation for a...

    Papervision3D “Sprite3D” object

    [UPDATE] Added a yawing example to make more clear what’s going on. [/UPDATE] It’s been quite a while since my last post. In between I’ve been on vacation for a...

    Continue Reading...